Subway Surfers

Project: Subway Surfers (2021-2022)
Project role: Senior UI Artist
Tools: Photoshop, Illustrator and Unity implementation.

Challenges and mission: When I joined Subway Surfers when they didn’t have any proper UI mockups workflows and the UI style was very inconsistent throughout the game. So when I started I took that in my own hands, setting best practices of UI/UX workflows and mockups creation, documenting pipeline,  roadmaps of improvements and guidelines for implementation. It was important to me that the UI/UX team can work in efficiently way, all work can be accessible for everyone and we all were able to create more consistent UI/UX designs. I also took the opportunity to upgrade the UI styles to make the UI more tangible and clear to the player what part of the UI is interactive and not.

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