Candy Crush Jelly Saga

Project: Candy Crush Jelly Saga (King.com)
Project role: Senior UI/UX Artist
Tools: Photoshop, Illustrator, After Effects, TexturePacker and implementation with inhouse game engine.

Mission: Designed and developed the overall jelly-inspired UI/UX for the Candy Crush Saga mobile game from inception. The primary challenge was to ensure all graphics were optimized for both portrait and landscape orientations, while being the sole UI/UX artist on the team, with a targeted release timeline of six months. Additionally, I created a comprehensive UI/UX style guide to facilitate seamless handover and collaboration with an external studio.







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